e-Learning





We design and develop tools supporting eLearning through serious games. Serious games (also referred to as Digital Educational Games - DEG), have proved to be a very effective means to teach, especially young users, a range of disciplines. Serious games have proven particularly effective when targeted to a younger audience, typically less interested by traditional passive forms of learning and, conversely, notoriously very interested in entertaining dynamics.
Our competences include:

  • Design of eLearning platform.
  • Development of user-friendly interfaces.
  • Development of game-based scenarios.
  • Development of mobile gaming solutions for learning (so colled mLearning)

Possible Target Group:

  • Cultural Exhibitions
  • Museums.
  • Libraries.
  • Schools.
  • Cultural institutions.
  • Cultural heritage departments of public institutions.

For more information and to get a list of related projects we have carried on, go to here!

 

Latest News

The BRISEIDE project has been presented during the workshop at the ASITA Conference 2011 held in Reggia di Colorno (Parma), 15-18 November 2011....
On the 11th November 2011, the city of Trento will be the battleground of a "Big Risiko Live" match. The pieces will be the participants...
The BRISEIDE presentation video has been included in the schedule of the Sperimentarea Web TV. The video is available at the following link:...
Graphitech has joined the kickoff of the Smart-Islands EU project in Malta on 30th August 2011. SMART-ISLANDS delivers a GeoPlatform/Globe with 8...
After the success of the public received in Brussels (more than 25,000 visitors in 6months), the exhibit "ETRUSCHI IN EUROPA" (The Etruscan...

   

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